In these projects, I developed a series of cross-platform demos for Samsung mobile devices, designed to showcase advanced functionality and provide seamless user experiences across various devices. These demos were specifically created to be played on devices in retail environments like Samsung and Best Buy stores, allowing customers to experience the full capabilities of Samsung's technology firsthand.
I collaborated closely with the development team to conceptualize and create animations that effectively demonstrated cross-platform capabilities. Using prototyping tools like Adobe XD and Figma, I crafted interactive prototypes that captured the desired animations and user interactions.
To ensure the demos were user-friendly and engaging, I conducted user testing sessions to gather valuable feedback, which informed iterative refinements to both animations and user flows. This process enabled me to fine-tune the timing and sequence of interactions, ensuring each demo provided a smooth and intuitive experience. The final prototypes successfully highlighted Samsung's cross-platform capabilities, delivering engaging, user-centered experiences in-store that aligned with the company's innovative vision.